Skip to content
void room
  • dev blog
  • who is void room?
  • games
  • contact
  • void room

    time limit in a roguelite’s run (reactor feature)

    I do really like roguelikes and roguelites. It actually doesn’t matter if it is a Read More “time limit in a roguelite’s run (reactor feature)”

    Posted by void room on 2019-05-28


    multithreading

    Tea For God is a VR game. This means that it has to render two Read More “multithreading”

    Posted by void room on 2019-05-15


    procedural level generation using impossible spaces

    During the last few days, I decided to focus a bit on level generation. I Read More “procedural level generation using impossible spaces”

    Updated by void room on 2019-04-14


    ui and options

    Among things that people were mentioning was lack of any settings. I’d prefer addressing feedback Read More “ui and options”

    Updated by void room on 2019-04-04


    forearm displays and navigation

    A while ago I published a demo build and got amazing feedback from lots of Read More “forearm displays and navigation”

    Posted by void room on 2019-03-27


    procedural modular

    I am a big fan of procedural generation. All characters I work on are procedurally Read More “procedural modular”

    Updated by void room on 2018-07-20


    bug fixing

    During last two weeks I was mostly bug fixing. I had a bug where rammers, Read More “bug fixing”

    Posted by void room on 2017-12-08


    pockets, proximity mines, machine pistols

    Busy busy. During last week, well, almost two weeks, I’ve focused on pockets. Player has Read More “pockets, proximity mines, machine pistols”

    Updated by void room on 2017-11-22


    grenade

    Last week I was adding some features for shield mushroom worm (shader to reflect health, Read More “grenade”

    Posted by void room on 2017-11-09


    shield

    I wanted to post an update every week. That didn’t go as planned for various Read More “shield”

    Updated by void room on 2017-10-30


    • Older posts

    Copyright © void room : 2015-2020